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Article

Employment of Business Intelligence Methods for Competences Evaluation in Business Games

Викентьева О. Л., Дерябин А. И., Шестакова Л. В., Красилич Н. В.

This research involves justification of Business Intelligence methods usage in order to analyze the outcome of computer-based business games. In such games, it is necessary to evaluate efficiency of player’s actions that is associated with the development of professional competences acquired by participants as well as the game effectiveness in regard to the qualitative development of the specified competences. Computer-based business games development and conduction is performed within the source environment of “Competence-based Business Games Studio”. The challenge of player’s competences evaluation and the game effectiveness is tackled by Business Intelligence methods implementation into analysis subsystem of “Competence-based Business Games Studio”. The analysis of participants’ actions allows getting player’s behavior characterization based on the information about the results of all games that the player participated. In order to guide the course of the business game, analysis is conducted on the basis of all players’ actions during all games and the reference models of the games. The paper defines data source subsystems and the main measurements; it also considers the process of data warehouse development and the requirements to the output of analysis subsystem