• A
  • A
  • A
  • АБВ
  • АБВ
  • АБВ
  • A
  • A
  • A
  • A
  • A
Обычная версия сайта
  • RU
  • EN
  • HSE University
  • Publications
  • Book chapter
  • Developing Blitz Games and Using Them in Teaching Engineering Disciplines
  • RU
  • EN
Расширенный поиск
Высшая школа экономики
Национальный исследовательский университет
Priority areas
  • business informatics
  • economics
  • engineering science
  • humanitarian
  • IT and mathematics
  • law
  • management
  • mathematics
  • sociology
  • state and public administration
by year
  • 2027
  • 2026
  • 2025
  • 2024
  • 2023
  • 2022
  • 2021
  • 2020
  • 2019
  • 2018
  • 2017
  • 2016
  • 2015
  • 2014
  • 2013
  • 2012
  • 2011
  • 2010
  • 2009
  • 2008
  • 2007
  • 2006
  • 2005
  • 2004
  • 2003
  • 2002
  • 2001
  • 2000
  • 1999
  • 1998
  • 1997
  • 1996
  • 1995
  • 1994
  • 1993
  • 1992
  • 1991
  • 1990
  • 1989
  • 1988
  • 1987
  • 1986
  • 1985
  • 1984
  • 1983
  • 1982
  • 1981
  • 1980
  • 1979
  • 1978
  • 1977
  • 1976
  • 1975
  • 1974
  • 1973
  • 1972
  • 1971
  • 1970
  • 1969
  • 1968
  • 1967
  • 1966
  • 1965
  • 1964
  • 1963
  • 1958
  • More
Subject
News
August 13, 2026
‘Working with AI Solves a Wide Range of Engineering Problems
Artificial intelligence is a working tool based on a balanced combination of algorithms and engineering. Experts and doctoral students from the HSE Moscow Institute of Electronics and Mathematics explain how AI technologies can improve an application, device, or system, and what engineering tasks are solved in the process.
August 12, 2026
‘I Would Like My Research to Help Make the World a Calmer and Better Place
Whatever task Saraa Ali, Junior Research Fellow at the Laboratory of Methods for Big Data Analysis (LAMBDA) of the AI and Digital Science Institute (HSE Faculty of Computer Science), is working on, she thinks about how it can benefit people. She told the Young Scientists of HSE University project about her large family, diagnosing three-phase motors, and her dream of building a children’s home in her native country.
August 11, 2026
‘The Peak of Stupidity and ‘The Valley of Despair: HSE Economists Propose an Explanation for the Dunning–Kruger Effect
The Dunning–Kruger effect, which describes a sharp surge in self-confidence among beginners followed by an equally rapid decline as they gain experience, can be explained by the nature of the learning process and the acquisition of new knowledge. This conclusion was reached by Andrey Vorchik of the HSE Faculty of Economic Sciences together with independent researcher Murat Mamyshev. They developed a mathematical model of learning and demonstrated how subjective confidence is formed and changes as knowledge accumulates, as well as how teachers can reduce the ‘valley of despair’ experienced by learners.

 

Have you spotted a typo?
Highlight it, click Ctrl+Enter and send us a message. Thank you for your help!

Publications
  • Books
  • Articles
  • Chapters of books
  • Working papers
  • Report a publication
  • Research at HSE

?

Developing Blitz Games and Using Them in Teaching Engineering Disciplines

P. 476–486.
Pavlova I. V., Strelnikova I., Nikonova N. V., Suntsova M. S., Barabanova S. V.

Modern system of vocational education is focused on enhancing its quality and increasing the competitiveness and investment attractiveness of secondary vocational education. Russian National Project “Education” poses a challenge of modernizing this level of education, including by implementing adaptive, practice-focused and flexible educational programs.

Russian educators recognize the importance of expanding the range of active learning methods used in studying engineering subjects. Implementing them into teaching/learning process allows students not to be passive narratees; moreover, it activates their thinking and develops independence in making their decisions. This helps increase their motivation and interest in their studies and ensures more efficiently forming their professional and general cultural competences.

One of simple but efficient learning methods are blitz games that are interactive by their nature and presuppose free exchange of opinions regarding the ways and techniques of solving certain problem situations among those involved in educational activities. Blitz game makes learning exciting and interesting for both the teacher and the students.

Language: English
DOI
Text on another site
Keywords: professional skillsactive learning methods

In book

Educating Engineers for Future Industrial Revolutions. ICL 2020. Advances in Intelligent Systems and Computing
Vol. 1. , Springer, 2021.
Similar publications
Gender Inequality in Data Science and Artificial Intelligence: Labor Market Analysis
Serova E., Frolova M., , in: Critical Aspects in Advanced Human Resource Management.: IGI Global Scientific Publishing, 2025. Ch. 5 P. 103–130.
The importance and role of modern technologies and Artificial Intelligence (AI) cannot be overestimated. AI and Data Science are developing rapidly and issues of gender inequality in this area are becoming of paramount importance. This paper is devoted to the analysis of gender inequality in AI and Data Science in Russia. The study examines differences in the expected wages ...
Added: October 23, 2025
Единство противоположностей: сравнительный анализ профессиональных стандартов педагога в образовательных системах России и США
Токарева К. А., Rodomanchenko A., Отечественная и зарубежная педагогика 2024 Т. 1 № 4 С. 155–171
The article examines the professional standards for teachers used in the educational systems of the Russian Federation and the United States. The study also provides a comparison of the functions required of teachers in different aspects of Russian and American school education. The study is aimed at identifying a common core of school teacher competencies ...
Added: August 20, 2024
Unemployment Challenge and Labor Market Participation of Arab Gulf Youth: A Case Study of the UAE
Poplavskaya A., Karabchuk T., Shomotova A., , in: Social Change in the Gulf Region. Multidisciplinary Perspectives.: Singapore: Springer, 2023. Ch. 30 P. 511–529.
The goal of the study is to explore the unemployment challenge for the United Arab Emirates (UAE) youth in comparison with other Gulf countries. The chapter uses multiple data sources to provide a complex analysis of recent dynamics and the current situation of school-to-work transition among Emirati youth. The empirical part of the analysis provides ...
Added: March 30, 2023
Design of the educational process of course "Programming fundamentals" in accordance with the CDIO ideology
Raskina A. V., Videnin S., Korneeva A. A. et al., Journal of Physics: Conference Series 2020 Vol. 1691 Article 012171
The article offers the working program for course "Programming fundamentals " of "Information systems and technologies" direction. Pedagogical technologies for implementing seven modules that are contained in course are listed. There is the list of competencies to be formed in the educational process in the context of CDIO standards as well as features of the ...
Added: October 12, 2022
Как и зачем измерять профессиональные навыки? Серия Современная аналитика образования № 8 (57)
Sorokin P., Maltseva V., Gass P., М.: НИУ ВШЭ, 2021.
The report presents the state of the international discussion of professional skills assessment and approaches to the measurement of specific human capital. There are analyzed both academic papers and influential expert reports, as well as the field of practical solutions to professional skills measurement. The report reviews traditional and emerging digital approaches to professional skills ...
Added: August 10, 2021
Extracting Functional Job Roles From Professional Social Networking Sites Profiles
Nesterenko A., , in: Supplementary Proceedings of the 5th International Conference on Analysis of Images, Social Networks and Texts (AIST-SUP 2016), Yekaterinburg, Russia, April 7-9, 2016.Vol. 1710.: Aachen: CEUR Workshop Proceedings, 2016.
Added: November 3, 2020
New Approach to Teach ESp
Burimskaya D., Professional and Academic English 2018 No. 51 P. 4–7
This article investigates the CLIL technology, integrated approach, comprehensive approach, and competency-based approach based on ICT as an effective method of teaching ESP in higher education. Current social background requires introducing the above-mentioned approaches to the higher education system in order to develop all necessary professional competencies for future specialists. In this regard, certain recent literature, ...
Added: January 9, 2019
Квалификационные статусы работающих россиян: иерархия и особенности распределения
Коленникова Н. Д., Мониторинг общественного мнения: Экономические и социальные перемены 2018 № 6 С. 112–129
The subject of the analysis in this article is the hierarchy of working Russians ' statuses from the point of view of their qualification. The article clarifies the wording of the concept of qualification status and tests specific indicators for its evaluation in modern Russian society. The method of construction of the qualification status scale ...
Added: December 4, 2018
Применение программного пакета MathCAD для обучения решению задач линейного программирования
Mikheev A. V., В кн.: Современное образование: содержание, технологии, качество. Материалы XXIV международной научно-методической конференции.Т. 2.: СПб.: Издательство СПбГЭТУ "ЛЭТИ", 2018. С. 55–56.
The issue of using the MathCAD software package in a university educational course for learning to solve optimization problems is considered. The advantage of working with this program is shown and its main features are discussed in the appendix to this course. ...
Added: April 24, 2018
Computer-Based Business Games' Result Analysis
Vikentyeva O., Deryabin A. I., Shestakova L. V. et al., Information Theories & Applications 2017 Vol. 24 No. 3 P. 83–99
Given research considers the Business Intelligence analysis of computer based business games. A tool environment, called Competence-based Business Game Studio (CBGS), is applied for business games’ design and development. An approach is proposed that allows designing and conducting business games based on enterprises business processes. Consequently, CBGS may be considered as a universal product with ...
Added: January 17, 2018
Using Social Media for Nurturing Civic Entrepreneurial Spirit and Motivation among the Students
Prichislenko A., Pavlova O., Kazin P. et al., , in: Electronic Governance and Open Society: Challenges in Eurasia. (EGOSE 2016). St. Petersburg, Russia — November 22 - 23, 2016.: NY: [б.и.], 2016. P. 194–201.
The article describes a best-practice case study at ITMO University (St Petersburg, Russia) and examines how social media can be successfully integrated into the learning process to enable students to develop the skills necessary for effective social engagement and civic impact. It specifically concerns nurturing the entrepreneurial spirit and motivation amongst students registered on the ...
Added: September 10, 2017
Employment of Business Intelligence Methods for Competences Evaluation in Business Games
Vikentyeva O., Deryabin A. I., Shestakova L. V. et al., International Journal "Information Technologies & Knowledge" 2016 Т. 10 № 3 С. 286–299
This research involves justification of Business Intelligence methods usage in order to analyze the outcome of computer-based business games. In such games, it is necessary to evaluate efficiency of player’s actions that is associated with the development of professional competences acquired by participants as well as the game effectiveness in regard to the qualitative development ...
Added: March 14, 2017
Профессиональный стандарт социолога — основа оценки результатов подготовки выпускников вузов по направлению «Социология»
Artamonova M. V., Oberemko O. A., В кн.: Тезисы V социологической Грушинской конференции «Большая социология: расширение пространства данных».: М.: ВЦИОМ, 2015. С. 472–477.
The survey data of conformably sampled employers on expected professional skills from graduates from sociological faculties are exposed. ...
Added: March 6, 2016
Automatization of Business Game Automation Model Construction
Vikentyeva O., Deryabin A. I., Shestakova L. V. et al., International Journal "Information Technologies & Knowledge" 2015 Vol. 9 No. 4 P. 325–340
This paper suggests an approach, which enables automatization of computer business game automaton model construction.  The processes of business game design and conduction occur within the Competence-based Business Game Studio source environment. This fact provides the universality of the domain. Separation of information system into operating and automaton models causes control logic to be concentrated ...
Added: February 17, 2016
Algorithms of Automate Model Construction for Business Game Execution Subsystem
Vikentyeva O., Deryabin A. I., Shestakova L. V., International Journal "Information Models and Analyses" 2014 Vol. 3 No. 3 P. 271–279
Changes of professional environment, caused by introduction of new technologies and techniques, create a necessity in continuous education and development of professional competences. In these conditions, managers and other company employees face the choice of methods and tools of personnel training. A business game is one of the most productive tools of business-education This paper ...
Added: August 19, 2014
Формализация предметной области при проектировании деловой игры
Vikentyeva O., Deryabin A. I., Shestakova L. V., Информатизация и связь 2014 № 1 С. 60–64
The paper suggests a formalized business game description technique, based on the information about company’s business process. The technique include sequential building of a model set that enables to acquire business game execution scenario. ...
Added: May 28, 2014
Combining teaching with other activities assuming the usage of English as the way to improve professional skills in teaching ESP
Denisova N., , in: Language in Culture and Culture in Language: Сборник материалов международной научно-практической конференции, 25-26 сентября 2009 (The First MELTA Conference).: М.: Институт гуманитарного образования и информационных технологий, 2009. P. 37–38.
Added: January 21, 2014
Разработка модели проведения деловой иры в студии компетентностных деловых игр
Vikentyeva O., Deryabin A. I., Shestakova L. V., Информатизация и связь 2013 № 5 С. 19–22
The functional model of the subsystem holding the business game of the competence based business games studio software suite is regarded. Use case diagram is employed to build the model. ...
Added: January 17, 2014
Комплексное использование биржевых симуляторов как наиболее эффективное направление их применения
Motuz S., Управление экономическими системами: электронный научный журнал 2013 № 12
В настоящей статье рассматривается  теория и практика использования on-line симуляторов как активных методов обучения. Вместе с тем в ней доказывается, что комплексное использование биржевых симуляторов является оптимальным направлением их применения. Наряду с прочим, при этом подчеркивается возможность применения биржевых симуляторов и баз данных  в научной работе. ...
Added: December 18, 2013
The Construction Of Competency-Based Business Game Operational Model
Vikentyeva O., Deryabin A. I., Shestakova L. V., International Journal "Information Technologies & Knowledge" 2013 Vol. 7 No. 4 P. 303–313
Professional staff competences may have a substantial impact on business efficiency and  performance. Therefore many modern companies train their personnel in order to develop a set of professional  competences. Hence a need in development of procedures for evaluation and development of competences  arises. Consequently it leads to a need of developing new software, which implements ...
Added: June 7, 2013
Концепция студии компетентностных деловых игр
Vikentyeva O., Deryabin A. I., Shestakova L. V., Современные проблемы науки и образования 2013 № 2
The article considers the conceptual approach of creating a set of development tools for active learning methods in a form of competency-based business-game studio. Competence-based business game is an information system, which aims to give a certain level of professional competence while implementing scenarios that are determined by business-process models of the domain. The structure ...
Added: April 4, 2013
Компетенции инженерных кадров: опыт сравнительного исследования в России и странах ЕС
Shmatko N., Форсайт 2012 Т. 6 № 4 С. 32–47
Полное и объективное представление о знаниях, навыках и умениях, необходимых инженеру на современном рынке труда, — одно из ключевых условий достижения целей модернизации. Для этого важно систематически исследовать состав востребованных и перспективных компетенций, совершенствовать механизмы оценки их развития у работников. Основываясь на материалах эмпирического исследования, в статье предпринята попытка оценить потенциал российских инженеров с точки ...
Added: December 16, 2012
  • About
  • About
  • Key Figures & Facts
  • Sustainability at HSE University
  • Faculties & Departments
  • International Partnerships
  • Faculty & Staff
  • HSE Buildings
  • HSE University for Persons with Disabilities
  • Public Enquiries
  • Studies
  • Admissions
  • Programme Catalogue
  • Undergraduate
  • Graduate
  • Exchange Programmes
  • Summer University
  • Summer Schools
  • Semester in Moscow
  • Business Internship
  • Research
  • International Laboratories
  • Research Centres
  • Research Projects
  • Monitoring Studies
  • Conferences & Seminars
  • Academic Jobs
  • Yasin (April) International Academic Conference on Economic and Social Development
  • Media & Resources
  • Publications by staff
  • HSE Journals
  • Publishing House
  • iq.hse.ru: commentary by HSE experts
  • Library
  • Economic & Social Data Archive
  • Video
  • HSE Repository of Socio-Economic Information
  • HSE1993–2026
  • Contacts
  • Copyright
  • Privacy Policy
  • Site Map
Edit