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Игры с пространством
The culture beeing in the geographical space is one of the important
problem fields of ontology. The process of understanding
the environment has many levels and characteristics. Culture is
an universal object of semiotics, in this case it is considered as
a subject of the semioticization of geographical space, the formation
of the image of the world. Culture inherits and constantly renews
the main discourses associated with this ongoing process,
the origins of which lie in the deep archaic. As a result, stable
representations of geographical objects and/or permanent culturally
significant symbols with different degrees of spatial connotations
are formed. Much more interesting than the already formed
images and symbols is the process of their creation and the patterns
and frames that can be traced in it. The meanings created by
culture are involved in the process of secondary interpretation.
The most common are several areas of interpretation that play
an active role in structuring our ideas about the geocultural space.
They can be conventionally referred to as “games with space”, because
they have a certain amount of arbitrariness, but also have
established rules. This article discusses a few of them – games of
range, games of geographical modeling, games of structures, of
time, of significations, of emotions and institutionalization.