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News
May 22, 2026
HSE Graduates AI Project Wins at TECH & AI Awards
Daria Davydova, graduate of the HSE Graduate School of Business and Head of the AI Implementation Unit at the Artificial Intelligence Department of Alfa-Bank, received a prize at the TECH & AI Awards. She was awarded for the best AI solution for optimising business processes. The winners were determined as part of the VII Russian Summit and Awards on Digital Transformation (CDO/CDTO Summit & Awards).
May 20, 2026
HSE University Opens First Representative Office of Satellite Laboratory in Brazil
HSE University-St Petersburg opened a representative office of the Satellite Laboratory on Social Entrepreneurship at the University of Campinas in Brazil. The platform is going to unite research and educational projects in the spheres of sustainable development, communications and social innovations.
May 18, 2026
The 'Second Shift' Is Not Why Women Avoid News
Women are more likely than men to avoid political and economic news, but the reasons for this behaviour are linked less to structural inequality or family-related stress than to personal attitudes and the emotional perception of news content. This conclusion was reached by HSE researchers after analysing data from a large-scale survey of more than 10,000 residents across 61 regions of Russia. The study findings have been published in Woman in Russian Society.

 

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Ценовой индекс на компьютерные игры: что скрыто от невооруженного взгляда?

Экономика и математические методы. 2023.
Арсланов М. В., Ратникова Т. А.

This paper presents a study of the price dynamics of a wide range of video games in the time period from 2008 to 2020. During the research, the database necessary for analysis is being created, video game prices are being modeled using econometric methods and price indices are being constructed for various game genres: RPG (Role-Playing Game), strategy, action, adventure games, causal games, indie games, simulators, etc. Hypothetically, the price spread of video games by genre and system requirements is due to the different amount of effort required to create them. During the construction of hedonistic price indices, prices are cleared from the characteristics of the quality of products (computer games). The system parameters of video games are used as characteristics

Language: Russian
Keywords: видеоигрыvideo gamesценовые индексыprice indiceshedonic regressionsvideo game genresfixed-effect modelsrandom effects modelsгедонистические регрессиивидеоигровые жанрымодели с фиксированным эффектоммодели со случайными эффектамимногоуровневые модели
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