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News
August 13, 2026
‘Working with AI Solves a Wide Range of Engineering Problems
Artificial intelligence is a working tool based on a balanced combination of algorithms and engineering. Experts and doctoral students from the HSE Moscow Institute of Electronics and Mathematics explain how AI technologies can improve an application, device, or system, and what engineering tasks are solved in the process.
August 12, 2026
‘I Would Like My Research to Help Make the World a Calmer and Better Place
Whatever task Saraa Ali, Junior Research Fellow at the Laboratory of Methods for Big Data Analysis (LAMBDA) of the AI and Digital Science Institute (HSE Faculty of Computer Science), is working on, she thinks about how it can benefit people. She told the Young Scientists of HSE University project about her large family, diagnosing three-phase motors, and her dream of building a children’s home in her native country.
August 11, 2026
‘The Peak of Stupidity and ‘The Valley of Despair: HSE Economists Propose an Explanation for the Dunning–Kruger Effect
The Dunning–Kruger effect, which describes a sharp surge in self-confidence among beginners followed by an equally rapid decline as they gain experience, can be explained by the nature of the learning process and the acquisition of new knowledge. This conclusion was reached by Andrey Vorchik of the HSE Faculty of Economic Sciences together with independent researcher Murat Mamyshev. They developed a mathematical model of learning and demonstrated how subjective confidence is formed and changes as knowledge accumulates, as well as how teachers can reduce the ‘valley of despair’ experienced by learners.

 

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Метод процедурной риторики для анализа трансмедийных произведений

Наука телевидения. 2019. Т. 15. № 3. С. 147–168.
Milovidov S.

The article analyzes the methodology of procedural rhetoric (I. Bogost) as applied to transmedia storytelling, making it possible to detect its specific network characteristics. With the development of digital technologies, the perception of transmedia works changes from narrative reception to interaction with the space. In this regard, a problem emerges associated with perception and analysis of such practices possessing spatial characteristics, since the traditional (i.e. linguistic) approach appears to have limited applicability and does not allow to research these objects in their entirety. To research this space constructed in users’ practices within the framework of procedural rhetoric, it is proposed to analyze individual operations (actions of a transmedia project participant) and map the resulting operational chains. Therefore, a vast array of data is created, combining all elements of a transmedia work into a single space, regardless of media format or media platform they are presented in...

Research target: Media and Communications
Language: Russian
Full text
DOI
Keywords: массовая культураpopular cultureвидеоигрытрансмедийный сторителлингtransmedia storytellingvideogamesprocedural rhetoricпроцедурная риторикаактор-сеть
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