The Use of Internet of Things Technologies Within The Frames of The Cultural Industry: Opportunities, Restrictions, Prospects
The article presents an analysis of the possibilities and limitations of the use of information and communication technologies, in particular the Internet of things as an effective tool for artistic and sociocultural practices in the context of transformations of cultural industries. It is revealed that such radical transformations lead to a change in the formats of cultural objects, their content and form. The prospects of technological development are analyzed and the framework of interdisciplinary research is set.
Considering two main trends in the field of culture - the fusion of art with science and the high demand for viewers’ participation in art-projects, we emphasize the role of technology in the development of media and focus on the prospects that can provide the Internet of things. In addition, analyzing the perspectives of contemporary technological tools as creative tools, we argue that the Internet of things and derivative technologies can have a strong influence on design, education and culture: today the society faces exponential innovative growth in all areas, but the most promising among them are those which provide the user with an active position, ability to provide feedback and an option to become co-author of the responsive, recipient-oriented projects that engage complex technical excellence in order to meet the expectations of a contemporary adaptive user, viewer or student.