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Исследовательские и контрисследовательские объекты: дизайн предоставляемых возможностей

This paper discusses the design of exploratory objects that stimulate curiosity and exploration without instructions or explicitly posed problems. It is proposed that such an object can be considered as a specially designed meta-affordance as a challenge to curiosity and exploratory activity containing a variety of different affordances of lower levels. The concepts of deexploratory and counter-exploratory objects are also introduced. Deexploratory objects prevent non-desirable curiosity and exploration. Counter-exploratory objects are designed to do damage during their exploration. It is concluded that the comparison of objects having different specially designed exploratory, deexploratory and counter-exploratory components provide an opportunity to better understand practices of guided activity (management, manipulation) with positive and negative intentions.
English full text: https://www.researchgate.net/publication/322644152_Exploratory_and_Counter-Exploratory_Objects_Design_of_Meta-Affordances