In this paper authors wish to present an approach to information modeling and software design suitable for developing evolvable semantic applications in the domain of research team formation. The novel proposals include specialization of generic paradigm of ontological engineering, specific types of machine-readable RDF ontologies and application of temporal look at information relevant for team formation. In order to validate theoretical approach a software prototype of the evolvable web-based semantic platform InfoPort was developed.
It turns out, however, that in spite of one basic difference there runs between these two systems a deep and striking parallelism. This parallelism is so close indeed that it makes possible the construction of a vocabulary which would transform characteristic propositions of Wittgenstein's ontology into Aristotelian ones, and conversely. To show in some detail the workings of that transformation will be the subject of this paper.
It is difficult to imagine an enterprise, company, firm, an education organizations or organizations of health which does not deal with information systems. The openness and flexibility of the information systems provide a flexible and effective management. So it is necessary to adapt information system to new conditions being changed and to team up with other systems, with simulation system, for example. So it is possible change business processes, to execute their reengineering and to anticipate the conse-quences of any event and to take into account the different risks.
We describe a novel method for the analysis of research activities of an organization by mapping that to a taxonomy tree of the field. The method constructs fuzzy membership profiles of the organizationmembers or teams in terms of the taxonomy’s leaves (research topics), and then it generalizes them in two steps. These steps are: (i) fuzzy clustering research topics according to their thematic similarities in the department, ignoring the topology of the taxonomy, and (ii) optimally lifting clusters mapped to the taxonomy tree to higher ranked categories by ignoring “small” discrepancies. We illustrate the method by applying it to data collected by using an in-house e-survey tool from a university department and from a university research center. The method can be considered for knowledge generalization over any taxonomy tree.
Збірка наукових праць
The role of formal ontology in Conceptual Modeling (CM) and Information Systems Engineering (ISE) is increasingly being recognized as fundamental by both the research and practitioner communities. The importance of formal ontology to these interrelated areas has been the theme of two workshops series held over the past years, namely the Workshop on Ontologies and Conceptual Modeling (Onto.Com) and the Workshop on Ontology-Driven Information Systems Engineering (ODISE). Given the strong relationship between the two fields as well as the synergies between the workshops, Onto.Com and ODISE have merged at FOIS 2014.
Formal ontology, whose theoretical underpinnings are grounded in disciplines such as Philosophy, Cognitive Sciences and Linguistics, has led to the development of theoretical foundations for conceptual modeling. In particular, a number of ontological theories such as BORO, BWW, DOLCE, GFO and UFO have been successfully applied to the evaluation of conceptual modeling languages, frameworks and standards (e.g., UML, ORM, ER, REA, TROPOS, ARIS, BPMN, RM-ODP, Archimate, OWL and ISO 15926), and to the development of information systems engineering tools (e.g., methodological guidelines, modeling profiles, design patterns) that contribute to the theory and practice of conceptual modeling and ISE.
Additionally, there has been an increasing interest in the use of empirical studies to assess the impact of the application of these theoretical foundations to the design of conceptual modeling grammars and tools and their application in the development, integration and evolution of information systems.
The objective of the 1st Joint Onto.Com/ODISE Workshop is to provide an international forum for exchanging ideas on the latest developments in the emerging area of Ontology-Driven Conceptual Modeling and Information Systems Engineering and to address specific questions of relevance to the body of knowledge of this emerging discipline.
The workshop received 14 submissions, from which the Program Committee selected 8 high quality papers. The workshop was organized into one keynote talk and four sessions. The keynote talk, titled ‘An Algebra of Lightweight Ontologies’, was given by Prof. Marco A. Casanova from the Pontifical Catholic University of Rio de Janeiro. Specific modeling issues were discussed in the four sessions. These included relations, roles, reuse and measurement. We would like to express our gratitude to the Program Committee members for their qualified work in reviewing papers, the authors for considering Onto.Com/ODISE as a forum to publish their research, and the FOIS 2014 organizers for all their support.
The article considers the conceptual approach of creating a set of development tools for active learning methods in a form of competency-based business-game studio. Competence-based business game is an information system, which aims to give a certain level of professional competence while implementing scenarios that are determined by business-process models of the domain. The structure of the gaming studio, suggests a set-theoretic representation of business-game design process. Business game can be represented as a cybernetic system with feedback, which contains both the object of management and the management system. The game is implemented as control and operating machines accordingly. For the construction of the operational machine it is proposed to use a knowledge model in the form of ontology. To represent the automate model it is proposed to use a model of managing business processes of an enterprise. A block diagram of the business-game design process is provided.
In this work the problem of learning and development of creativity with a view to the position of reflexive psychology, akmeology and pedagogics in the context of the human capital analysis in the conditions of modern society globalization is raised. The theme is urgent from the practical point of view in demand of a creative personality under conditions of the economic crisis and at the same time it is actual, because it interprets creativity in a new way according to interdisciplinary approach. The author emphasizes that a reflexively-creative potential is considered to be the backbone factor of professional and innovative activity in modern social space. On basis of philosophical foundations' analysis of psychology of creativity we theoretically build the conceptual model of reflexive creativity and we also examine the precedents of its psychology-pedagogical development in the secondary and high education (in case of reflexive-psycological support).