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Article

Проектирование редактора ресурсов информационной системы проведения деловых игр

Викентьева О. Л., Дерябин А. И., Шестакова Л. В., Красилич Н. В.

With the development of information technology business games, also known as simulated business games, becoming one of the main tools of the learning process in the business. The games business is very important to create a scenario in which the solutions are comparable with those conditions, which players will encounter in real life. This type of training will not only help to train new employees to certain competencies, but will improve your skills as an experienced employee.

 The authors propose an approach to the construction of new educational environments, is to develop design, technical, organizational, methodological tools of the active implementation of methods of formation of competence - competency of business games.

The research considers the business game design subsystem of Competence-based Business Game Studio source environment. The key distinctive features of Competence-based Business Game Studio are domain independence and ability to base upon business-processes described in a certain notation. The design subsystem has to include software tools to convert unformalized and loosely formalized business processes description and competences required for model design to highly formalized models developed with the use of software and hardware suite. Such kind of tools is represented by interactive visual editor, which is being designed in the course of this work. The editor enables resource model development and allows to connect each business-process operation with relevant resource set.