Оценка образовательных достижений в контексте компетентностной парадигмы образования
The article focuses on the current approaches to assessment and their possible use for competency development purposes. Some competencies stated in the Federal educational standards for tertiary education are outlined, and the ways to develop them alternative, dynamic and formative assessments are described. The examples illustrate the opportunities criterion-oriented assessment provides for the formation and development of the competencies
The textbook includes texts and tests for preparing and assessing the knowledge of equally school chilldren and students in writing
grammar tests on Russian Grammar.
dance4life is a globally active organization within the fields of HIV, sexual and reproductive health and rights (SRHR) and the Millennium Development Goals, specifically aiming to establish a social youth movement consisting of 1 million agents4change by 2014. The central mission of dance4life is to power a movement that creates change at global and community level by taking action to improve young people’s SRHR, and in particular, improving access to sexuality education and youth-friendly services, and to challenge stigma and discrimination and break down taboos that surround sexuality, especially focusing on HIV and AIDS. KIT was invited to partner with dance4life on an impact assessment of dance4life’s work, with a focus on mixed methods and the involvement of the young people themselves. The assessment took place in two countries: Uganda and Russia. A pilot study was undertaken in the Netherlands to test the qualitative research instruments.
This paper describes the experience of the application of the design approach which is used in the HSE - Nizhny Novgorod in the teaching of accounting (financial) accounting, auditing, economic analysis. The stages of a complex project, as benefits of this approach and the problems that arise.
The book includes the abstracts of the participants of 11th European Conference on Psychological Assessment. The 11th European Conference on Psychological Assessment scientific program includes a very wide spectrum of presentations from the various branches of psychology – organizational psychology, clinical psychology, educational psychology, cognitive psyhology, personality psychology, positive psychology and others. The scientific program also provides an opportunity to hear the latest on technological advances in psychological assessment as well as to consider specific problems within the assessment process.
The article considers the conceptual approach of creating a set of development tools for active learning methods in a form of competency-based business-game studio. Competence-based business game is an information system, which aims to give a certain level of professional competence while implementing scenarios that are determined by business-process models of the domain. The structure of the gaming studio, suggests a set-theoretic representation of business-game design process. Business game can be represented as a cybernetic system with feedback, which contains both the object of management and the management system. The game is implemented as control and operating machines accordingly. For the construction of the operational machine it is proposed to use a knowledge model in the form of ontology. To represent the automate model it is proposed to use a model of managing business processes of an enterprise. A block diagram of the business-game design process is provided.
Successful online learning if we look outside the didactics but in the field of personal development, from the anthropological bases, is in learner’s identification as an active subject of the learning process. Activities that online learners perform correlate with the characteristics of the subjectness that researchers revealed: spotting one’s own gaps in the educational environment and one’s educational needs, satisfying them and enhancing one’s competence by means of online learning (ability to change the environment and oneself inside that, reflexive way of life, realizing the principle of development), searching, selecting and studying online courses on one’s own, supported first and foremost by the intrinsic motivation (initiative), ability to plan and analyze one’s activity or inaction in the course, managing the requirements and the deadlines of the assignments, as well as readiness to accept the consequences of one’s choice (responsibility). Therefore, successful online learners (those who study on their own, cope with the tasks in time and in a proper way, achieve expected results) are characterized with such a subjectness that is based on a set of general-cultural and general-professional competencies that should be formed. To define the set of competencies, which an online learner needs to become successful and to study learners’ attitude to them, we have done a competency-based test (self-assessment questionnaire) in September - November 2017. The respondents were 2060 learners from TSU online courses offered on three e-learning platforms (population is 80938). Learners responded that the following general-cultural competencies are of much help for them in online learning: readiness to self-development, self-realization and using one’s own creativity (69,7%), ability to organize and educate oneself (53,3%), ability to acquire new scientific and professional knowledge using modern educational and informational technologies (62,3%), as well as ability to imply means and methods of learning and self-control over one’s intellectual development, increasing one’s cultural level and professional competence (50,2%). Among general-professional competencies the learners replied that the most useful competencies for online learning are computer skills for receiving, processing and managing information (79,5%), ability to work with the main retrieval query systems (60,2%), ability to search for scientific information, perform its critical analysis, to set research objectives and choosing appropriate methods and technologies to achieve them (59,3%), ability to critically analyze the learning process and training materials from the point of view of their effectiveness (54%) and ability to use polite manners in oral and written speech (21,9%). At the same time, the respondents define general-cultural competencies as more significant. Therefore, the survey results proved our idea that successful online learning requires firstly, a set of general-cultural competences (those which are connected to the learner’s personal development and his/ her subjectness in the learning process) and secondly, a set of general-professional competencies to be formed. This led us to the idea that assessing learner’s level of the general-cultural competences we can predict his/ her future success in taking online courses.