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Компьютерные игры как виртуальные музеи: проблемы цифровой коммуникации
Коммуникации. Медиа. Дизайн. 2024. Т. 9. № 4. С. 49–66.
This paper is devoted to the question of how computer games can work with virtual space for museological purposes. Our study aims to establish the features and viability of computer games as a way of virtual museification as well as to reveal certain difficulties of digital communication.
Мартынов А. В., Emigrantica 2025 № 3 С. 267–281
The article reconstructs the history of the creation of the novel Before the Deluge based on the diverse, including previously unpublished, epistolary heritage of M.A. Aldanov. It covers the period from 1942, when the writer began writing the text, to 1948, when he made the last edits to the manuscript of a separate edition. Before the Deluge was conceived ...
Added: May 15, 2026
Мартынов А. В., Вопросы литературы 2025 № 6 С. 134–147
The article considers problems that plagued the book publishing industry of Russian émigrés in the late 1940s, following the destructive Nazi occupation of France during World War II. The study examines the personal experience of Nina Berberova, a ‘first wave’ émigré poet and writer, to identify the strategies used by authors to represent their output ...
Added: May 13, 2026
Назарова А. Е., Болонина В. А., Редакция журнала “Скиф. Вопросы студенческой науки, 2025.
The article focuses on understanding reflection in the context of narrative analysis as a means to achieve deepself-awareness of personal well-being. The focus is on the analysis of reflexive activity as a dual process, where reflectionsimultaneously serves as a means of self-understanding and a tool for cognitive cognition of the moment of happiness.The idea is ...
Added: May 12, 2026
Абдулаев А. Д., Мониторинг общественного мнения: Экономические и социальные перемены 2026 № 2 С. 259–283
This paper examines the relationship between various forms of state market presence and the intensity of conflicts between residents and management companies in multi-family housing in St. Petersburg. State entities are conceptualized as multi-level agents operating within the housing and utilities market, functioning not only as regulators but also as service providers and consumers. Conflict ...
Added: May 12, 2026
Nikonov A., Логос 2026 Т. 36 № 170(1) С. 271–296
The article examines Soviet mass songs of the 1930s as an active space for articulating the socialist realist principles of “narodnost” (people’s character) and “partiinost” (party-mindedness). The focus is not only on the content of song production but also on the complex of practices involved in its creation and dissemination, the analysis of which reveals ...
Added: May 6, 2026
Маленко Маро Янович, Галактика медиа: журнал медиа исследований 2025 Т. 7 № 2 С. 187–208
The article focuses on "ethnological video games", defined as video games which are developed on the basis of ethnographic and folkloric material. The particular focus is on the kind of ethnological games which contain representation or simulation of shamanistic practices. Among them are "Mooseman" based on Komi-Permyak and Finno-Ugric mythology, "Never Alone" based on Iñupiaq ...
Added: May 4, 2026
Mylonas Y., L.: Routledge, 2026.
This book presents a critical examination of how cultural forms, ranging from cinema and TV to literature, address class within the overarching context of a crisis conjuncture, specifically the period following the 2008 financial crash. It demonstrates how culture serves as a crucial site for capturing the contemporary "structure of feeling", publicly mediating the period's ...
Added: April 30, 2026
Минаева М. Д., Вестник Института востоковедения РАН 2025 № 6 С. 143–155
This article examines the rhetorical device of “irony” in the Sanskrit poetic tradition, using examples from the medieval playwright Vatsarāja’s Kirātārjunīya (“The Kirāta and Arjuna,” 12th century). This play belongs to the rare vyāyoga genre, which is characterized by the depiction of a great battle between two renowned heroes accompanied by a verbal duel filled with ...
Added: April 30, 2026
Zemlyakov M., Средние века 2026 Т. 87 № 1 С. 168–175
The publication establishes a full text of a report made by Professor Vladimir M. Lavrovsky at Lomonosov Moscow State University (Faculty of History). This report focuses on the results of his scientific mission to the Anglo-Soviet Conference (London, September 1958). Lavrovsky describes in details the discussion on his own report and accentuates the advantages of ...
Added: April 29, 2026
Kolchina O., Romanova T. V., Журнал Сибирского федерального университета. Серия: Гуманитарные науки 2026 Т. 19 № 3 С. 605–617
This article examines the semantic and pragmatic transformations of cognitive linguistic terms influenced by mass media. When introduced into non-specialized discourse, a term can lose its connection with its scientific concept and develop new, common meanings through processes of narrowing, broadening, differentiation, attraction, metaphorical and metonymic transfer, and more. This results in an incorrect representation ...
Added: April 27, 2026
Rossinskaya A., Кирзюк А. А., Фольклор и антропология города 2026 Т. 8 № 1 С. 158–186
Thе article presents the findings of a study of the Krasnenkaya Biennale, an annual open-air contemporary art exhibition held in a peripheral district of St. Petersburg on the banks of the Krasnenkaya River. The research aimed to examine the narratives that emerge around public urban space in the context of a temporary art project. The ...
Added: April 20, 2026
М.: ИВИ РАН, 2026.
Выпуск содержит статьи участников XXXVIII Чтений па мяти чл.-корр. АН СССР В.Т. Пашуто, посвященных формам «проявления» будущего в настоящем; месту и роли «будущего в настоящем» в литературном тексте; жанровым особенностям «текстов о будущем»; влиянию предсказаний на реальное бу дущее; социокультурному значению «будущего в настоящем». Эта проблематика раскрывается на материале европейских и азиатских обществ Древности и ...
Added: April 17, 2026
Akimov Y., Quaestio Rossica 2025 Т. 13 № 4 С. 1334–1353
This article examines the activities of the Ministry of Foreign Affairs of the RSFSR in the 1960s. It focuses on the period from the beginning of 1962 to the end of 1968, when Mikhail Menshikov (1902–1976) held the post of republican minister. The source base consists of currently available documents of the Ministry of Foreign ...
Added: April 16, 2026
Ганин А. В., Диалог со временем 2026 № 94 С. 328–338
The article analyzes the distortions in one of the important sources on the history of the White Movement in Southern Russia – the memories of a prominent figure of the White Movement in Southern Russia, Lieutenant General P.S. Makhrov (1876-1964) "In the White Army of General Denikin", made during their publication in 1994. Conclusions are ...
Added: April 16, 2026
Микиртумов И. Б., Слово.ру: балтийский акцент 2026 Т. 17 № 1 С. 36–53
Based on some of the states of Sergey Zenkin’s article, I describe the relationship between affect and symbol. Affect has two sides — cognitive and non-cognitive. The latter manifests itself in unconscious reactions. Conscious affect is regulated by the communicative situation and the sociocultural environment. Sergey Zenkin describes two systems of meaning circulation. The first is ...
Added: April 7, 2026
Юнгер Э., Ад Маргинем Пресс, 2026.
«Сердце искателя приключений» — книга, которая по воле автора существует в двух самостоятельных редакциях. В настоящем издании представлена первая редакция с подзаголовком «Заметки днем и ночью», вышедшая в Германии в 1929 году — за десять лет до второй: «Фигуры и каприччо». В своеобразной художественной записной книжке дневниковые записи, сны и наблюдения Эрнста Юнгера эпохи Веймарской республики складываются в эссе-скетчи, приоткрывающие завесу над демоническим миром, непроницаемым для дневного света разума. Текст ...
Added: April 2, 2026
Rodkin P. E., Вестник культурологии 2026 № 1(116 С. 9–26
Representation of the city in the socio-cultural space receives different manifestations and forms of expression in fine arts, architecture, media, etc. As one of the actual directions of reflection and fixation of the image of the city its brand is conceptualized. Visual brand identity of the city performs the functions of representation and forms its own socio-cultural “layer”, which complements and ...
Added: March 31, 2026
Петров К. А., Логос 2025 Т. 35 № 5 С. 93–114
The concept of “enactment” refers to the idea of the contingency of the body/technology boundary and as such it’s the basis for the emerging multiple ontologies of bodies in the Annemarie Mol’s texts. However, “enactment” does not mean the absolute malleability of the body. For authors working within the framework of actor-network theory the body ...
Added: November 18, 2025
Цуркан А. А., Старилова Е. В., Нигматулин Н. Р. et al., В кн.: 3D технологии в решении научно-практических задач. Сборник статей Всероссийской научно-практической конференции. Красноярск, 2023.: Сибирский государственный аэрокосмический университет им. акад. М.Ф. Решетнева, 2023. С. 134–138.
В данной работе описывается создание виртуального гида для Дома Дурасовых, который включает в себя разработку приложения и создание 3D контента для виртуальных экскурсий. ...
Added: July 15, 2025
Mavrinsky I., Новое литературное обозрение 2025 № 3(193) С. 46–60
In the critique of modernity, common themes include the rejection of foundations, the demand for the decentering of the subject, and the questioning of binary oppositions between center and periphery, depth and surface. The explication of these commonplace assumptions problematizes the border both in its various definitions and in terms of its conceptualization. In this ...
Added: July 2, 2025
Galanova A., Гусаков Д. Р., Вестник Московского университета. Серия 6: Экономика 2025 Т. 60 № 2 С. 20–39
Development of PC online gaming is accompanied by creation a new type of exchangeable things – in-game paraphernalia or electronic gaming stuff. First, these things are allowed to be shared (given, transferred), then exchanged by agreement, then exchanged using virtual (gaming) currency, which acts as a measure of ‘value’ of a computer gaming thing. And, finally, as virtual currency ...
Added: June 21, 2025
Lečić N. D., Логос 2025 Т. 35 № 2 С. 289–332
In the early 16th century, the German painter Matthias Grünewald created an innovative depiction of the Crucifixion, in which Christ’s body was presented with hideous, bloody wounds, ulcers, and pus, and degraded to the state of formless flesh, in shocking detail. The work went unnoticed until the decadent writer Joris-Karl Huysmans offered an equally shocking ...
Added: February 23, 2025
Bryer J., Andrade H., Cleary T. et al., Educational Technology Research and Development 2025 No. 73 P. 3067–3104
The purpose of this study was to examine the effects and predictive power of the Diagnostic Assessment and Achievement of College Skills (DAACS) on student success. DAACS is an open-source diagnostic assessment tool designed to measure newly enrolled college students’ reading, writing, mathematics, and self-regulated learning skills, and to provide individualized feedback and learning resources ...
Added: February 21, 2025
Aleksandr Belov, Sapozhnikov A., Iliya Semichasnov, , in: International IoT, Electronics and Mechatronics Conference, Volume 2. Proceedings of IEMTRONICS 2024. LNEE, volume 1228Vol. 1228.: Springer Publishing Company, 2025. P. 257–274.
This article describes the practical usage of mathematical algorithms in a computer game to create realistic soil behavior in contact with external objects. The study uses a set of algorithms to simulate the behavior of soil, specifically contact point detection algorithm, basic deformation algorithm, soil compaction algorithm, displaced mass distribution algorithm, and erosion algorithm. A ...
Added: January 26, 2025