Навигация анимата на основе визуальных ориентиров и распознавания сцен
The paper proposes a method of using visual landmarks for memorizing the traversed path by a mobile robot (animate), based on the navigation mechanism of ants. The model of route presentation and the rules of its interpretation are described. They allow another robot to repeat the route taken by the scouting robot. The results of experiments on simulation modeling demonstrate the possibility of using the developed method for solving problems of foraging and reconnaissance.