Анализ равновесий на цепях в сетевой игре с производственными экстерналиями
We continue the study (Matveenko, Korolev, 2015) of a Nash equilibrium in network game with production and knowledge externalities. It is proved that in complete network equilibrium exists only when all agents are homogeneous. The necessary conditions for linking a node to the other one that is already steady in the network are analyzed. On the basis of these results we deduce the conditions for equilibrium in prevailing kinds of networks: dyads and triads, according to their parameters.
In this paper, we consider the following problem - what affects the amount of investment in knowledge when one of the network firms enters another innovation network. The solution of this problem will allow us to understand exactly how innovative companies will behave when deciding whether to enter the innovation network of another country or region, what conditions affect it and how the level of future investments in knowledge can be predicted.
The paper proposes a list of requirements for a game able to describe individually motivated social interactions: be non-cooperative, able to construct multiple coalitions in an equilibrium and incorporate intra and inter coalition externalities. For this purpose the paper presents a family of non-cooperative games for coalition structure construction with an equilibrium existence theorem for a game in the family. Few examples illustrate the approach. One of the results is that efficiency is not equivalent to cooperation as an allocation in one coalition. Further papers will demonstrate other applications of the approach.
The core problem considered in the article is dedicated to the revealing of project system elements, where the network modeling can be adopted to management. Using of Web of Science and ProQuest databases provided with the opportunity of publication activity statistics research and with the definite articles and other types of publications’ analysis for the search of basic directions of network theory adoption for project management. The identification of the most demanded and actual directions of network approach and social network analysis application to management of project system elements was fulfilled.
In this paper we consider games with preference relations. The cooperative aspect of a game is connected with its coalitions. The main optimality concepts for such games are concepts of equilibrium and acceptance. We introduce a notion of coalition homomorphism for cooperative games with preference relations and study a problem concerning connections between equilibrium points (acceptable outcomes) of games which are in a homomorphic relation. The main results of our work are connected with finding of covariant and contravariant homomorphisms.
In this paper we consider games with preference relations. The main optimality concept for such games is concept of equilibrium. We introduce a notion of homomorphism for games with preference relations and study a problem concerning connections between equilibrium points of games which are in a homomorphic relation. The main result is finding covariantly and contravariantly complete families of homomorphisms.
The ninth issue of annual Collection of articles consists of four sections: “Analysis of actual economic processes”, “Modeling of financial and market mechanisms”, “Dynamic models”, “Discussions, Notes and Letters”. As a whole nine articles are presented
For n person games with preference relations some types of optimality solutions are introduced. Elementary properties of their solutions are considered. One sufficient condition for nonempty Ca-core is found.