In this research work is presented the approach to modeling of the crowd behavior (ensemble) in extreme situations based on methods of an agent simulation. The main feature of the approach is the taking into account the dynamics of each agent in researched ensemble.
It is important to note, the effect of the full or partial losing of the orientation of an agent in extreme situations such as attacks, explosions, fires with a smoke screening, etc. was taken into account in the created model. As a result of it, the “crowd effect” is being appeared. It is expressed by the “gravitating” or “antigravitating” of close located agents with the some probability depended on psychotype of an agent.
In the work is researched the effects related with the “turbulence of the
crowd”. There is simulated the activity of intellectual agent-rescuers. In the work is supposed own simulator of the “crowd effect” developed with using of Adobe Flash CS technology and the object-oriented programming language Action Script 3.0.