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Article

Трансформация моделей бизнес-процессов при проектировании деловых игр

Викентьева О. Л., Дерябин А. И., Пономарева О., Шестакова Л. В.

Currently in training widely used computer business game, simulating the real conditions of companies. As a subject area in designing a business game organized by the business processes of real enterprises, the perpetrators of which must possess certain competencies. There are many software products that allows to model business processes and build the game scenario based on this model, but their characteristic feature is orientation to a particular business process and scenario development of the game only for this process. When developing a software product, which you can use to build the game scenario for any subject area, there is a problem with the automated build script for models of business processes. The process of constructing the scenario of the business game consists of several stages, one of which is the transformation of the business process model in a unified business process. Models of real business processes are weakly formalized description of the subject area of business game, so this transition is a challenging task. The paper considers the algorithm of transformation of models of real business processes, represented in IDEF0 notation, the model unified business process based on the ontological approach. For transformation build ontological models of elements and a graphical representation in the editor Protégé ontology for the description of the matching elements and their graphical representations created by appropriate limitations, developed rules of transformation, which is also reflected in the ontological model. A query to the ontology that displays matching elements of one notation to another notation built. As an example, given the query, allowing obtaining the matching element of the work process in IDEF0 notation to other notations.