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Рефлексивная игра с циклами конкурентно-кооперативных взаимодействий как часть психологического практикума
The paper presents a reflexive game ‘A sea battle for three teams’ modeling competitive-cooperative interactions of complex dependence which occur when the number of participants is not fewer than three. It may be included in a psychological workshop ‘reflexive thinking’. The game is characterized by a potentially high complexity of calculations, necessity to change tactics in the course of the game, active intellectual and emotional involvement of the players. Three teams participate in the game. Interactions between the teams are organized on the principle of the game ‘Stone, paper, scissors’ (one participant can do damage to another, the other - to the third, the third - to the first). There are two such non-transitive triads in the game. One interactional triad is that of direct damage. It is set by the following rule: participant A may ‘shoot’ at participant B (but not at participant C); participant C may ‘shoot” at participant A (but not at participant B). A more complex interactional triad has the opposite direction - these are interactions of ‘reconnaissance’ or ‘information hacking’. A team can find out information about positions of the ships of the team shooting at them and convey the information to the third team (‘my enemy’s enemy’) to help it shoot more accurately. In different stages of the game participants have to generate complex strategies of cooperation ad competition. In the written reports which were to be prepared as homework after the game the participants gave detailed answers to questions about a) interaction within the team; b) interaction between teams; c) chosen strategies and their modifications as the game progressed. Practical and, probably, theoretical impossibility of a full calculation of the game ‘A sea battle for three teams’ and of constructing a strict optimal algorithm of actions may be a subject of special discussion with the participants on the basis of comparison with other types of games.