Об одном биоинспирированном подходе к ориентации роботов
The paper proposes a method of using visual landmarks for memorizing the traversed path by a mobile robot (animate), based on the navigation mechanism of ants. The model of route presentation and the rules of its interpretation are described. This allows scouting robot to remember and repeat the route, and pass the route description to another robot. The results of experiments on simulation modeling demonstrate the possibility of using the developed method to solve the navigation problem during foraging.