Специфика прецедентных единиц как структурных элементов никнеймов игроков Dota 2
The article deals with the role of precedent phenomena in creating the nicknames of Dota 2 (a popular multiplayer online battle arena game) players. In order to collect nicknames and their authors’ comments an online survey was conducted. The analysis of the collected data revealed the source domains, the ways of introducing units in context and the types of transformation of precedent phenomena. It is concluded that precedent phenomena are relatively popular in constructing the nicknames under consideration although the use of such phenomena can entail methodological challenges.