ПОДХОДЫ К ОРГАНИЗАЦИИ ВЗАИМОДЕЙСТВИЯ ИНТЕРНЕТ-ВЕЩЕЙ ДРУГ С ДРУГОМ
The report deals with approaches to implementation of IoT interaction with each other. Lists the strengths and weaknesses of each approach.
FRUCT is the largest regional cooperation framework between academia and industry in form of open innovations. FRUCT conferences are attended by the representatives of 25 FRUCT member universities from Russia, Finland, Denmark, Italy, Ukraine, India, industrial experts from Qt community, EMC, EIT ICT Labs, Nokia Siemens Networks and a number of guests from other companies and universities.
This book constitutes the joint refereed proceedings of the 15th International Conference on Next Generation Wired/Wireless Advanced Networks and Systems, NEW2AN 2015, and the 8th Conference on Internet of Things and Smart Spaces, ruSMART 2015, held in St. Petersburg, Russia, in August 2015. The 74 revised full papers were carefully reviewed and selected from numerous submissions. The 15 papers selected for ruSMART are organized in topical sections on IoT infrastructure, IoT platforms, smart spaces and IoT cases, and smart services and solutions. The 59 papers from NEW2AN deal with the following topics: streaming, video, and TCP applications, mobile "ad hoc" networks, security, and clouds, sensor networks and IoT, cellular systems, novel systems and techniques, business and services, signals and circuits, optical and satellite systems, and advanced materials and their properties.
This book constitutes the proceedings of the 9th International Workshop on Enterprise and Organizational Modeling and Simulation, EOMAS 2013, held in conjunction with CAiSE 2013 in Valencia, Spain, in June 2013.
Tools and methods for modeling and simulation are widely used in enterprise engineering, organizational studies, and business process management. In monitoring and evaluating business processes and the interactions of actors in a realistic environment, modeling and simulation have proven to be both powerful, efficient, and economic, especially if complemented by animation and gaming elements.
The ten contributions in this volume were carefully reviewed and selected from 22 submissions. They explore the above topics, address the underlying challenges, find and improve solutions, and show the application of modeling and simulation in the domains of enterprises, their organizations and underlying business processes.
The object of this research paper is the way to organize an e-business based on the concept of smart things. In order to achieve the objective of this work - the development of a business model for Social Web of Services - several tasks were set and accomplished: existing concepts of the Internet of Things, the Internet of Service and the Web of Service were described, defined and redefined, making clear the differences and similarities between them. After this, the vision of the Social Web of Service concept is provided and several business models of service providers are reviewed based on the mentioned concept. The business models are presented in graphical view according to the business models representation methodology by Alexander Osterwalder. There is also a presentation of a new business model for a Social Web of Service company. Tis model was developed according to the analysis of existing companies, their strength points and ways of monetization, and main trends in this sphere. Moreover, some limitations of this model along with possible future development areas for it are provided. The offered paper may be considered as a novelty due to the new approach presented in it, identifying the Social Web of Service and the business model developed for companies working according to the for Social Web of Service concept, considering also companies working in areas close to Social Web of Service.
A fridge plays an important role in the kitchen in comparison to other appliances because it helps to store food products at optimal conditions for a long period of time. The ordinary refrigerators perfectly allow preserving meals but they are not effective in case of food management. Providing a remote control for home appliances extends the everyday usage of these devices. In addition to the remote control device, some manufacturers use additional modules such as internal cameras and hands-free speaker for convenient control of an appliance. All these devices are able to communicate with each other to reach common goals. The home appliance producer Liebherr in cooperation with technology company Microsoft developed a solution for remote control of refrigeration with possibility of food recognition using Machine Learning algorithms. This option enables automatic compiling of the list of food stored in the fridge and food ordering in an online shop without manual actions. This opportunity enables not only a convenient usage of an appliance but also allows reduction of electricity consumption because user does not open fridge doors frequently as far as he knows a list of food in refrigerator. In this paper we describe SmartDevice technology from Liebherr that was developed for adding smart features to the brand products. In particular, we review main business processes of SmartDevice, discuss advantages and disadvantages of this solution for the end customers and identify future research for creating smart fridges.
This article analyzes the possible applications of the system provide automated access to electricity in public places “Public socket”, identifies the technical requirements for this kind of systems, assesses the volumes of market segments, analyzes competing technologies and generates recommendations to promote this product to market.
Research area is automated systems to provide users with access to electricity in public places, including for charging mobile devices.
The Internet of Things (IoT) has become an important research topic in the last decade, where things refer to interconnected machines and objects with embedded computing capabilities employed to extend the Internet to many application domains. While research and development continue for general IoT devices, there are many application domains where very tiny, concealable, and non-intrusive Things are needed. The properties of recently studied nanomaterials, such as graphene, have inspired the concept of Internet of NanoThings (IoNT), based on the interconnection of nanoscale devices. Despite being an enabler for many applications, the artificial nature of IoNT devices can be detrimental where the deployment of NanoThings could result in unwanted effects on health or pollution. The novel paradigm of the Internet of Bio-Nano Things (IoBNT) is introduced in this paper by stemming from synthetic biology and nanotechnology tools that allow the engineering of biological embedded computing devices. Based on biological cells, and their functionalities in the biochemical domain, Bio-NanoThings promise to enable applications such as intra-body sensing and actuation networks, and environmental control of toxic agents and pollution. The IoBNT stands as a paradigm-shifting concept for communication and network engineering, where novel challenges are faced to develop efficient and safe techniques for the exchange of information, interaction, and networking within the biochemical domain, while enabling an interface to the electrical domain of the Internet.