Особенности потребления новых медиа жителями южного села
The article considers the phenomenon of nostalgia for the late Soviet times. The author presents the results of his observations over the nostalgia segment of the Russian blogosphere. The article is based on the concepts of the past, collective memory and nostalgia, which have been worked out by M. Halbwachs, D. Lowenthal and S. Boym.
The development of local media products gives citizens a chance to struggle for the city. In some cases, it means literally to appropriate urban space and to maintain control over it within the game (“Ingress the Game”). In other cases, it refers to attempts to produce a legitimate language of urban descriptions within the district blog (“Local blogs”). We distinguish different media formats containing the specific organization of citizens’ participation in urban life and analyze their initial goals and failures. Reflecting upon some of the ways how everyday life practices, an imaginary dimension of the city and technical issues of communication are linked together, we conclude that new media are as a simulator of more complex social interactions. The “Local blogs” project provides the communication platform that lacks the mechanism of self-presentation and has too many alternatives in field of social networks. Meantime the foolproof gameplay of Ingress integrated with other services and networks tends to overcome the simplified idea of competition and appropriation for constructing more advanced urban descriptions of a consolidated game community.
This paper provides a conceptual framework for analyzing parallel (or subversive) media activities in Russia that enable Russian media consumers to act independently from official institutionalized sets of rules and constantly violate both traditional rules (based on great state pressure on content) and the globalized capitalist media economy based on commercial interests. These alternative sets of activities can be interpreted either like an entire parallel public sphere where alternative debate is articulated, or like separate parallel activities recompensing supply and demand failures. Two hypotheses are posed by author. The first states that accessibility of media production in general in Russia is a key element of a contemporary social contract. The second hypothesis relates parallel media practices with certain acts of political activism among narrow groups of the population that could not find places for self-expression in the institutionalized media field and use alternative media outlets (especially blogs and another new media) that ultimately constitute the parallel public sphere.
In this research we use the part of RLMS data about the innovation in the lifestyles of Russian collected in 2009. Some typologies of Russian people were constructed based on their inclination to innovation, computer skills and media consumption. The last one is measured there as the differentiation of practices of internet and mobile telephone function use. The quantitative digital inequality in the accessibility of computer and internet was found. But there is the other type of digital inequality the quantitative one. It is due to the differentiation of the type of media consumption. This inequality also depends on the such factors as age, income and education level.
This reference book focuses on key authors, theories, and methods related to the social research of new media.
The article investigates the problem of ethics in the media. On the one hand, social networking affects business ethics and employees behavior at work. On the other hand, the idea of ethic finds its reflection in the layout of most web-site, created for different purposes, even during elections. Much attention is given in the United States, where ethics has become one of the most significant priorities.