Экология коммуникаций [Электронный ресурс]
This paper begins by outlining the two-sided ‘ethical challenge’ that international sociology faces in the 21st century. First, formulating the ethical stance of a sociologist towards the subject of disciplinary inquiry and the potentially involved social groups. Second, elaborating the adequate research tools for studying the ethical dimension of globalizing social reality. We conduct a critical analysis of the current literature on these issues from the Global Sociology perspective. We show that the ‘value-involved’ Global Sociology is the only possible mode of successful and appealing international disciplinary practice. However, existing ‘value-involved’ approaches are Eurocentric by nature and lack sensitivity to the ethically diverse global social reality. We propose the conceptual framing of ‘Ethically Responsible Global Sociology’ as a new vision of our discipline in the global world.
This paper is devoted to the issue of so–called ‘trophy films’ in the context of Soviet foreign policy. The aim of this research is to reveal how the cultural competition between the USSR and the USA during the early Cold War caused the emergence of the famous credit title «This film was captured as a trophy after the Soviet Army defeated Nazi troops near Berlin in 1945», and, as a consequence, resulted in the establishing of ‘Trophy Film’ concept in public discourse.
The author teaches to awaken creativity in oneself, using emotions as a factor of motivation, explains the concept of critical thinking, gives the reader tools to add / edit publications to increase the clarity and rationality of their own judgments, and also shows where a particular theory is applicable
Contemporary philosophy of language studies a broad range of questions connected with the functioning of language in the environment. There can be singled out three paradigms of language existence: speech, written language, and digital language. Diachronically language appeared and initially existed in the form of speech. The paper regards speech as a biological ability of social adaptation in language environment having an orienting function. With the advent of writing, people entered into a textual environment. Written language is an artifact, a part and parcel of our life. Nowadays, we witness a new era of digital language and virtual environment. Digital language is seen to be interactive, dialogical, iconic, being a hybrid of written and oral types of languages. A digital/electronic text is simiotically charged with icons, types of fonts, color, position, pictures and videos. The paper presents a discourse analysis triggered by the creolized text post on Facebook. Semiotically speaking, a creolized text forms a unity of verbal and non-verbal constituents which afford an observer to be part of it and interpret it. In case of Facebook posting, discourse is distributed and expanded because many people can see or take part in it. The example brought in the paper shows that the discourse unfolding on the timeline is not necessarily linear because it can spread in branches or shorter discourses. A post can encourage Facebook users to expand it into a discourse or even many discourses. Commenters use colloquial language, emotionally charged with emoji (smiles), morphological, lexical, and semantic means.
The paper is focused on the history and modern practices of creating and applying interactive exploratory objects and worlds that provoke curiosity in the individual and require exploration and experimentation to learn them and to achieve practical goals. The development, use and demonstration of a wide range of exploratory objects (play, educational, psycho-diagnostic, etc.) in various fields reflects an increasingly wide spread belief: one of the basic human abilities that is needed now and will be in demand in the future is the ability to cope with novelty, including through active exploration and experimentation. Five interrelated directions for the development and popularization of exploratory objects are identified: science; educational practice; assessment; game practices; and literature, art, official and unofficial journalism. Parameters of specially developed interactive exploratory objects and worlds in the context of preparing for encounters with novelty and complexity are discussed. The triangle of tests of intelligence, creativity and exploratory behavior in the space of regulation – freedom is presented. Two types of motivational challenges when exploring new objects are described: exploration for the sake of the very process of cognition and exploration for the sake of desired practical effects. The issue of features of exploratory objects that stimulate posing and solving epistemic problems rather than pragmatic problems, and vice versa, is raised. In conclusion, possible reasons for the mass development and supply of exploratory objects and worlds are formulated.