Research and software development using AR technology
The paper considers programs and devices of augmented reality, examines the general environments and methods of software development and the rationale for their selection. The work describes in detail the operating principle of the software, the pattern recognition algorithm, the UML class diagram, the UML usage diagram, and the architecture of the 3D rendering engine and a description of its operation. An example of practical application of software with pattern recognition is offered. The paper examines the impact of virtual reality on human health, as well as the problem of assimilation of educational material in preschool education. To solve the problem, various algorithms for the program are proposed. Based on the conducted studies, it was decided to create the software for the experiment on the basis of developed algorithms for preschool education. The results of the work can be used for further research in the field of expanded reality, for new developments in this field and improvement of the quality of education.