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Subject
News
October 5, 2026
Africa, Youth, and Civic Dialogue: Public Diplomacy Discussed at HSE University
In late September, HSE University hosted a roundtable discussion titled Civil Society in African Countries and Youth Participation in Public Diplomacy. Representatives of non-governmental organisations from Ghana, Ethiopia, and Russia, along with students from HSE University’s Bachelor’s Programme in Public Administration, discussed how young people without official diplomatic status can influence relations between countries and how the nonprofit sector can remain sustainable amid declining grant funding.
October 1, 2026
HSE Researchers Show How Congenital Motor Disorders Affect Brain Development
Researchers from HSE University’s Institute for Cognitive Neuroscience have synthesised the findings of their previous studies on brain development in children with obstetric brachial plexus palsy and arthrogryposis. Their analysis shows that impaired motor function in early childhood not only limits children’s motor experience but also affects memory, categorical thinking, and information processing. The study has been published in Frontiers in Psychology.
October 1, 2026
Window into the Body: Scientists Develop Neural Network to Detect Risk of 15 Diseases from Retinal Images
Russian universities, with the participation of HSE University, Sber, and Z-union, have developed a neural network that can simultaneously assess the risk of 15 types of pathology from retinal photographs, including not only eye diseases but also cardiovascular conditions. The AI system can help clinicians detect potentially concerning changes at an early stage, identify signs reflecting the condition of retinal blood vessels, and determine whether a patient may need further examination. The paper has been published in Frontiers in Medicine.

 

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Game Experience Evaluation. A Study of Game Reviews on the Steam Platform

P. 117–127.
Busurkina I., Valeria Karpenko, Ekaterina Tulubenskaya, Bulygin D.

Player experience is often difficult to understand, and it is not always clear to game developers which game features should be eliminated or maintained. By analyzing reviews of particular games, it is possible to create high-quality games and understand player psychology and game preferences. Our pilot study aimed to find out how people evaluate their game experience based on reviews on the Steam platform and to extract its main dimensions. By utilizing the Structural Topic Model (STM), we extended previous research on main components of game experience and found topics which were not discussed in previous works. Using the community detection method, we divided our topics into seven main dimensions that connect with different strength. Our research contributes more knowledge about the processes of evaluation as a whole and game evaluation in particular.

Language: English
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Keywords: user-generated contentgame reiewsexperience evaluation

In book

Digital Transformation and Global Society: 5th International Conference, DTGS 2020, St. Petersburg, Russia, June 17–19, 2020, Revised Selected Papers
Springer, 2020.
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