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  • Игра в солдатики. Мотив игры в изображении армейской службы у постсоветских авторов (Д. Горчев “Жизнь без Карло”, М. Елизаров “Госпиталь”)
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September 9, 2026
‘Balkan Hospitality Opens Doors: Studying Dialects on the Verge of Extinction
You cannot study spoken dialects from books. Instead, you need to go to a village, seek out its elders, and earn the trust of local residents before you can record hours of spontaneous stories. This is how Natalia Muravleva, Associate Professor at the Faculty of Humanities, conducts her research. Her internship in Serbia continued her long-standing study of dialects spoken by Macedonian settlers. In this interview, she discusses how diaspora cultural centres help researchers reach informants, why native speakers need to be interviewed only in their own language (otherwise, as she puts it, they may 'break'), and how a single field season helped her finalise her monograph. She also shares warm memories of autumn in Belgrade and of colleagues with whom grammar can be discussed in three languages at once.
September 9, 2026
Scientists Train Neural Network to Generate Process Plans from 3D Models
Researchers at the HSE FCS AI and Digital Science Institute have developed CAD2TechSpec, a framework that converts 3D models of mechanical parts into machining process plans—step-by-step instructions for machine tools. The solution aims to reduce the time required for the design and preparation of technical process documentation in mechanical engineering, aircraft manufacturing, and other high-tech industries. The study findings have been published in PeerJ Computer Science.
September 7, 2026
Biologists Discover 'Molecular Fingerprint' of Preeclampsia
Researchers at HSE University employed a new method to model hypoxia in placental cells during pregnancies complicated by preeclampsia and identified molecular markers of tissue hypoxia. Since hypoxia is one of the key mechanisms underlying preeclampsia, these findings are important for a more accurate and timely diagnosis of the disease and for the development of effective treatment methods. The paper has been published in Placenta.

 

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Игра в солдатики. Мотив игры в изображении армейской службы у постсоветских авторов (Д. Горчев “Жизнь без Карло”, М. Елизаров “Госпиталь”)

С. 220–225.
Solovyeva I. V.

This research addresses the motive of art as a game, a tool used by the Russian writers who described their personal military service experience in the Soviet Army. The research covers Life without Carlo (2010) by Dmitry Gorchev and Hospital (2005) by Mikhail Elizarov. Game is the key to understanding these two pieces of prose. It is a way for the characters to know themselves and to discover the world around them, a tool to deal with this world. In this context, the army service is a game governed by the two major sets of rules. These are the Army Regulations and an informal though must-follow code of conventional practice that integrates a person into the hardline hierarchy. Art in the form of a game governed by these two sets of rules helps the characters to integrate themselves into both the formal and the informal hierarchies. As the contemporary Russian authors tend to take a new look at the Soviet-time past, this research might help to comprehend the development trends of our modern Russian society.

Language: Russian
Full text
Keywords: автобиографическая прозаautobiographical prosepost-Soviet literaturemodern Russian proseтворческая играсовременная русская проза

In book

Политика и культура: пространство игры: сборник научных статей
Будапешт, Киров: Радуга-ПРЕСС, 2020.
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