The paper represents an application of agent-based approach for simulation modeling as the new way to create epidemic models. Such approach can be used to solve various problems in healthcare and other nontechnical fields of knowledge.The AnyLogic 6 agent-based computer simulation model of the influenza spreading was created. The model allows making a shortrange sickness rate forecast based on current morbidity statistics.
The article describes a student research project on predicting the class of a post on a social network based on its textual content. The features of the project are discussed as an integral part of the trajectory of teaching data analysis methods, including text analysis methods and tools that are often not included in machine learning courses. The formulation of the problem, the stages of its solution, the sequence of considering new methods as a way for solving students’ problems, as well as the used tool of the R environment are described. The possibilities of expanding the task and its modi1cations depending on the level of training of students are given.
Given article is third of a series of articles, devoted to “a zero level” of language C#. Arrays and collections in C# are considered.
Given article is fifth of a series of articles, devoted to “a zero level” of language C#. Methods, classes, references, and constructors in C# are considered.
Given article is third of a series of articles, devoted to “a zero level” of language C#. Flow control statements, exception handling, input and output of text files are considered.
Today in russian schools Lego Mindstorms NXT robotics kit is used for teaching informatics. This kit allows to assemble and program robots, with motors and sensors to communicate with outside world. However, to be able to efficiently use such kits in informatics lessons, environments for programming them are needed, and pupils who did not program at all before shall be able to use them. In this article requirements for visual programming environments for robots in schools are formulated, review of existing environments intended to use with Lego Mindstorms NXT is given, and new such tool – QReal:Robots – is presented.
Given article is second of a series of articles, devoted to “a zero level” of language C#. Concepts of type and of the type instance, the primitive data types, definition of new types by means of enumerations and structures, implicit and explicit cast are considered.